Viewing course details for 2025 year of entry
- Code
- P309
- Attendance
- Full-time, Part-time
- Start
- September 2025
- Fees
- £9,250 (UK) | £16,600 (INT)
- Duration
- 3 years full-time, 6 years part-time
- Course Leader
- Dr Mita Lad
- Study mode
- On campus
- Location
- Hendon campus
- Entry Requirements
- 112-128 UCAS points
- Placement year
- Yes
- School / Department
- School of Design
Why study for a Digital Media and Communications BA at Middlesex?
94% of students were positive about the learning resources available on their course (National Student Survey 2024).
Our digital media and communications course has been especially designed to meet the skills and demands of the fast-moving creative industries. Combining theoretical knowledge and practical skills, you gain skills in areas such as new media, video production, website design, culture and more. Practice-based work includes video production, web design and HTML programming, data visualisation and smart environments. Great emphasis is also given to the management and analysis of social media platforms, with APIs and other sources used to present and assess social data.
You'll be taught by experienced technical tutors who know the industry inside out. They will guide through a series of modules like the compulsory Digital Media Practice module, which focuses on production methods: video, sound recording and mixing, advanced post-production, and many more. At the end of the module you'll produce a creative and adaptive piece of work that puts theory to practice.
Studies in digital media can lead to a range of exciting careers. You’ll find that graduates with a digital media and communications degree are highly sought after in the fields of social media, marketing, e-commerce and content production, to highlight just a few.
Practice your skills and get professional skills and experience
You'll apply the skills and theory learned using specialist software that is the latest industry standard. The Kit Hub houses a vast collection of art and media-based equipment that you can borrow to help with relevant modules. You’ll also have the opportunity to gain certifications in Apple, and Avid editing software alongside experience in API and analytics.
Your project outputs can include though are not limited to: live campaigns, viral videos, platforms, games, exhibitions, and more. We also give you the option of a work placement in London’s creative industries as part of the course, ensuring the skills you learn are put into practice.
Get the support you need
While you’re learning, you’ll be matched with a Personal Tutor directly related to your course. You’ll also get support from our Student Learning and Graduate Academic Assistants, who have experience in your subject area. You'll also be in touch with our technicians who work to support you in our specialised facilities on all your projects and coursework.
Whether your goal is to work in social media as an analyst or strategist, work in a creative agency as an account director, or work as a content curator, this is the course for you!
What you'll gain
You will gain skills in key software and hardware to create audio and visual content. You will learn how to manage content, as well as interpersonal and transferable skills for roles such as digital designer, creative copywriter/content editor, accounts executive, and creative technologist.
You will acquire a broad range of creative skills during the degree, including:
- Visual communication skills for print and online
- The knowledge to deploy social media platforms appropriate to audiences
- Adaptability to new technologies and software
- HTML programming
- Writing for screen and multiple online platforms
- Understanding different ways of campaigning and promotion using social media platforms
- Competence in media production
- Content management, dissemination and campaigning
- Storytelling on multiple platforms.
What you'll learn
Theoretical topics of study include: Gender, identity and new media, spatiality and new media, blogging cultures, open and collaborative cultures, immersive and smart environments, social, locative and mobile media.
Practice-based work includes: Video production, website design, information design and editing using Abode Creative Suite, Avid and Apple software, visualisation and informatics, smart environments design.
Throughout the course emphasis is given to producing creative works of a professional, industry-standard and high-quality finish. Projects and briefs, tools and facilities provided meet these standards.
This course combines the use and critical analysis of the strengths, limitations, affordances and biases of established, evolving and emerging technologies such as computer aided design, computer generated images and text and artificial intelligence.
The course is innovative and fully integrates theory with practice, enhances industry links, and focuses on transferable employability skills within digital media industries.
About your course
This course will develop the transferable skills required in the creative and cultural industries, in digital design, technology, creative copywriting, content creation and accounts management.
You will gain an understanding of theory and debates in digital media and communications. And you will develop critical thinking to enable you to examine and respond to trends in networked and digital media and communications. It will provide you with opportunities to use data analysis tools and present data. You will understand social media strategies and content management tools and approaches in the creative and cultural industries.
This course will develop your digital media production skills and proficiency in using operating systems, software and media production equipment. You will develop your communication skills for diverse purposes and audiences. This course will establish your skills for working independently and collaboratively to undertake research, manage projects and produce industry-standard work.
Part-time study
Study at your own pace alongside work and other commitments and get the skills and knowledge you need to progress in your career.
When choosing a part-time course, you will study the same modules as the full-time course but over a longer period.
Find out more about the many benefits of studying part-time at Middlesex University.
Modules
Learn more about the compulsory and optional modules you will study during your course.
In year one you will get an introduction to digital media with four compulsory modules: two theoretical and two practical.
This module develops your abilities in industry-relevant communication tasks or assets related to illustration or graphic design or fashion communication and styling or advertising, public relations and branding or digital media.
It will equip you with a range of digital and/or analogue practices, analytical approaches and tools by which to create, curate, direct and produce content required to deliver impactful communications achieving the required objectives. The module also encourages the exploration of individual style through a series of introductory projects and to explore possible career trajectories in the creative industries.
This module introduces you to the position of illustration, design, brands, and media in contemporary society and issues of equality and responsible production and consumption. It fosters critical understanding of images, texts, and objects in various contexts.
This module extends and deepens your understanding of the relationship between your developing practice and the practices that have developed at other times and at other places. Additionally, it equips you with transferable skills for autonomous learning at degree level encouraging exploration of theory and practice fostering independent research and reflective practice. Engagement with academic and contemporary media resources will enable you to develop critical and practical vocabularies in preparation for the second and third years of your degree.
This module introduces you to design disciplines, such as design thinking, life drawing, digital design, moving image, video editing, photography, design for print, and styling. Through hands-on exploration, you will develop a diverse set of practical and technical skills applicable across different design fields, focusing on process, production, and presentation. You will engage with the latest tools, technologies and processes enabling you to develop adaptability and technological agility. You will learn the skills, knowledge and literacies needed to thrive in this environment. Also, you will learn to critically evaluate the design processes and develop appropriate solutions to communication briefs, resulting in project-specific outcomes that demonstrate your creativity and proficiency in design.
This module encourages innovation through the exploration of design methods and cultivate conceptual thinking and creative confidence. It will enable you to generate creative ideas adept at addressing diverse communication challenges. Emphasis on visual communication ensures that you will understand the principles of design across various formats. Through hands-on exploration, you will learn to respond imaginatively and effectively to given design briefs by sourcing reference material, applying technical skills, and developing skills in experimentation and reflection.
In year two you will take four compulsory modules and you will have the option to do an industry placement.
This module introduces you to a range of methods and techniques of research in the fields of digital media and communications. It equips you with key skills and knowledge that can be applied in academic and professional projects. You will learn how to devise and develop an independent research project within the framework of digital media. The module covers areas such as basic project planning and management skills. It will guide you across the learning of techniques and methods for digital ethnography, social media content analysis, big data analytics, creative research and how these compare with more traditional media research methods such as interviews, questionnaires, and focus groups.
This module enables you to produce immersive, critical, story-led, memory creating, and experience-driven content for social media and the metaverse. It teaches you to analyse, construct and critically reflect on interactive and immersive narratives and diverse modes, practices, and applications of immersive storytelling in a multitude of contexts. It requires you to develop a critical case study response/group presentation, accompanied by an individual report. You will develop the technical and creative skills to produce experiential content that is purposefully designed for specific audiences. In groups, you will create an immersive experience by means of some combination of interactions, animations, embedded media, creative technologies, and storytelling.
This module explores how user experience design (UX) and user interface design (UI) create deeper levels of engagement. Focussing on mobile to web, you will be introduced to the elements of UX design such as wireframing, prototyping and user journey mapping. You will design user interfaces using design systems and learn to employ UX/UI patterns to create immersive experiences for graphical user interfaces (GUIs), voice-controlled interfaces (VUIs), gesture-based interfaces using UI patterns, gamification and animations. Forms of media you may produce include mobile phone apps and websites. The module also covers interactive touchscreen installations for brands and product launches and information kiosks for museums.
This module introduces best practice for each aspect of the content creation process and invites you to consider how creative choices associated with areas such as cinematography, layout, colour and typography underpins the success of your work. You will conduct research and develop ideation approach. You will then create, edit and composite assets utilising appropriate production workflows and industry-standard software and equipment, whilst demonstrating an awareness of the legal and ethical implications of outsourced assets.
During year three you will undertake a major project alongside three additional compulsory modules .
This module enables you to demonstrate research and creative skills developed in other parts of the programme in one major piece of work. You will undertake your own project that will be a development of a practical, creative, industry-standard project relevant to the field of digital media and communications with a critical reflection detailing the process of development and execution. You will have the opportunity to identify and engage critically with relevant critical frameworks in the field of digital media and communications, apply this knowledge in the development of a practical project, and demonstrate the relevant intellectual, professional and time management skills to bring the project to a successful completion.
This module teaches you the creative application of digital technologies, frameworks and practical media production skills required to prepare you for a career in creative technology. You will be supported to identify and solve a real-world problem by the creative application of a new or emerging technology. Technologies will be introduced alongside their cultural and economic significance. Additionally, relevant case studies will inform the design of applications of creative technologies such as: interactive participatory environments, games, guides, tours, interactive maps and tools, smartphone applications and services.
This module focuses on design for social innovation, the role of citizen designers as changemakers, and examines the rise of academic debate in the areas of social design, sustainable design, inclusive design, ethical design, and design futures. You will explore the potential of digital media for social change, participation, and empowerment, develop a range of creative and critical skills to address social issues, and learn to practice design in a socially responsible manner. The module requires the creative and critical application of digital media forms for the creation of a public-facing design project for social innovation and change, accompanied by a reflective design research report. Forms of media you may produce include social media campaigns, web-based projects, video and animation, community media, serious games, NFTs (non-fungible tokens), smart contracts, dApps and distributed ledger technologies, information screens, augmented reality (AR), mixed reality (MR), extended reality (XR).
The module provides you with a comprehensive understanding of the diverse social media networks and technologies used in the capture, design, production and management of digital content. Through professional case studies, you will learn to critically evaluate and apply appropriate technologies and tools of social media management in different contexts, a range of institutions, organisations and practices. Key legal, ethical and regulatory frameworks and a critical understanding of the types of social data utilised are vital to the module. You will evaluate and develop social media management strategies and current trends, and by working to briefs you will demonstrate the ability to understand and engage with metrics, analytical tools and different types of data.
To find out more about this please download the BA Digital Media and Communications Specification.
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Teaching
Our learning and teaching strategy are built on the idea that students learn best when they are actively engaged with the learning. Modules contain activities in seminars, workshops and laboratory sessions that enable students to participate, discuss and question their learning and develop their practical skills.
This course is taught through group sessions (tutorials/learning groups) using inclusive approaches, practice-led guided learning via project briefs, situated learning experiences with industry professionals and industry visits, reflection on personal and cultural experiences. You will be involved in problem-solving, task-based learning, writing in academic, creative and professional genres, creative production workshops and technical inductions to software and equipment, creative project work, tutorials and continuous developmental feedback, guided and independent study and research.
You will typically have ten to twelve hours of timetabled classes per week, in addition to regular one-to-one tutorials with lecturers and a range of tutors from services such as the Learning Enhancement Team, Library and MDX Works. You will benefit from personalised support from your academic advisor.
You will be studying at our north London campus in Hendon.
During your first year, your weekly timetable will typically consist of:
- 3 hours of engaging interactive sessions
- 7 hours of practical classes and workshops
- 1 hour of tutorials
- 1 hour of group work
In years 2 and 3 your weekly timetable will typically consist of:
- 2 hours of engaging interactive sessions
- 6 hours of practical classes and workshops
- 1 hour of tutorials
- 1 hour of group work
When not attending your teaching, sessions mentioned above, you will be expected to continue learning independently through self-study. Typically, this will involve reading journal articles and books, working on projects, undertaking research, and preparing for assessments including coursework, presentations and examinations. Your independent learning is supported by the facilities available including the library and Study Hub, laptop hire, and with online materials in MyUniHub (see student support section below).
Here is an indication of how you will split your time:
Year 1
Hours | Typical activity |
---|---|
288 | Teaching, learning and assessment |
912 | Independent learning |
Year 2
Hours | Typical activity |
---|---|
240 | Teaching, learning and assessment |
960 | Independent learning |
Year 3
Hours | Typical activity |
---|---|
240 | Teaching, learning and assessment |
960 | Independent learning |
Whether you are studying full or part-time – your course timetable will balance your study commitments on campus with time for work, life commitments and independent study.
We aim to make timetables available to students at least 2 weeks before the start of term. Some weeks are different due to how we schedule classes and arrange on-campus sessions.
You will have access to academic support services that you assist you in the following areas;
- Study Skills, including academic writing, reading and numeracy skills.
- Employability, with workshops and tutorials on CV writing, interview and presentation skills.
- Library Support, including sessions on finding, and choosing the right resources and software and
- tutorials on referencing and plagiarism.
- Progression and Support Advisors to assist you with if you experience difficulties with your studies.
- Well-being Services.
These services can be accessed through the UniHelp Desk in the Library building.
The Digital Media and Communications course is entirely coursework-based, with no exams. Assessments include production of media texts for example multisensorial discourse, images, video, website, immersive experiences, oral presentations, roleplays and simulation activities, generation, critical analysis and interpretation of (multimodal) texts, evidence of good argumentation and research in essay and report writing, independent and group project work culminating in a major project. This comprehensive approach ensures you develop practical skills to be industry ready.
Percentage of course assessed by coursework
The balance of assessment will depend on the modules that you complete throughout your course. The approximate percentage of the course which is assessed by coursework is outlined below:
Year 1 |
100% coursework |
Year 2 |
100% coursework |
Year 3 |
100% coursework |
You will receive feedback on the formative assessment, and written summative assessments. Feedback on examination performance can be requested from the module leader. Feedback is intended to help you learn and progress, and you are encouraged to review and discuss your feedback with your module or personal tutor.
We will aim to provide you with feedback within 15 working days of submission.
Details of progression and pass marks for assessment can be found in the university regulations.
North London campus
Our north London campus is 23 minutes away by underground train, travelling from London Kings Cross.
Learn moreFacilities and support
Our Sheppard Library provides a wide range of resources and support to help you to succeed in your studies.
Student support
We offer lots of support to help you while you're studying including financial advice, wellbeing, mental health, and disability support.
Additional needs
We'll support you if you have additional needs such as sensory impairment or dyslexia. And if you want to find out whether Middlesex is the right place for you before you apply, get in touch with our Disability and Dyslexia team.
Wellness
Our specialist teams will support your mental health. We have free individual counselling sessions, workshops, support groups and useful guides.
Work while you study
Our Middlesex Unitemps branch will help you find work that fits around uni and your other commitments. We have hundreds of student jobs on campus that pay the London Living Wage and above. Visit the Middlesex Unitemps page.
Financial support
You can apply for scholarships and bursaries and our MDX Student Starter Kit to help with up to £1,000 of goods, including a new laptop or iPad.
We have also reduced the costs of studying with free laptop loans, free learning resources and discounts to save money on everyday things. Check out our guide to student life on a budget.
Careers
How can the BA Digital Media support your career?
This course will prepare you for a range of careers in digital media production and communications. In particular, the degree fully prepares graduates to pursue four career trajectories after graduation: content creator, digital designer, creative technologist, and accounts manager.
These include roles such as:
- Social Media Analyst, Social Media Strategist, Social Media Manager
- Account Director, Accounts Creative
- Content Marketing Officer
- Digital Account Manager, Digital Community Manager, Digital Content Management, Digital
- Coordinator, Digital Director, Digital Loyalty, Digital Marketing
- Events / Exhibitions Production Manager
- Media Officer
- Online Content Management, Web Content Developer
- Search Engine Optimization Consulting
- User Experience Analyst
- Video and Blogging Community Management.
It also prepares you for postgraduate study on programmes like MA Media Management.
Placements
You will have the opportunity to engage with industry-facing briefs to pitch ideas and produce work of professional standards in a range of modules. The optional, second year module, Work Placement in the Creative Industries is designed to support you in refining your CVs, enhancing job search strategies, improving interviewing skills and gaining substantial experience in your chosen field. Our range of modules enable you to hone a range of essential professional competencies, including time management, teamwork, pitching ideas, and lifelong learning skills, all aimed at preparing you for internships, and job opportunities.
MDXworks
Our Careers and Employability Service, MDXworks will launch you into the world of work from the beginning of your course, with placements, projects and networking opportunities through our 1000+ links with industry and big-name employers in London and globally.
Our dedicated lifetime career support, like our business start-up support programme and funding for entrepreneurs, has put us in the top 20 UK universities for business leaders and entrepreneurs – Business Money 2023 and a top 10 university for producing CEOs (Novuana, 2023).
Global network
You’ll study with students from 122 countries who’ll hopefully become part of your global network. And after you graduate, we'll still support you through our alumni network to help you progress in your chosen career.
Entry requirements
At Middlesex, we're proud of how we recognise the potential of future students like you. We make fair and aspirational offers because we want you to aim high, and we’ll support you all the way.
Qualifications
- UCAS points
- 112 UCAS Tariff points
- A Levels
- BBC
- BTEC
- DMM
- Access requirements
- Overall pass: must include 45 credits at level 3, of which all 45 must be at Merit or higher
- Combinations
- A combination of A-Level, BTEC and other accepted qualifications that total 112 UCAS Tariff points
We'll accept T Levels for entry onto this course (and our extended courses with a foundation year) with GCSEs in line with UCAS tariff calculation.
We’ll always be as flexible as possible and take into consideration any barriers you may have faced in your learning. And, if you don’t quite get the grades you hoped for, we’ll also look at more than your qualifications. Things like your work experience, other achievements and your personal statement.
If you have relevant qualifications or work experience, we may be able to count this towards your entry requirements.
Our entry requirements page outlines how we make offers.
Transfer courses?
If you have a qualification such as a foundation degree or HND or have completed terms at another university, you may be able to join us in year two or three. Find out how to transfer courses.
Mature students (over 21)
You can apply at any age, even without formal qualifications, provided you can demonstrate relevant experience and ability.
Foundation year
If you don't meet the entry requirements, why not consider our foundation course to help you prepare for the full degree?
We welcome students from the UK and all over the world. Join students from over 122 countries and discover why so many international students call our campus home:
- Quality teaching with top facilities plus flexible online learning
- Welcoming north London campus that's only 30 minutes from central London
- Work placements and networking with top London employers
- Award-winning career support to get you where you want to go after university.
Qualifications
We accept a wide range of international qualifications. Find out more about the accepted qualifications on your country's support page. If you are unsure of the suitability of your qualifications or would like help with your application, please contact your nearest international office.
English language
You will need to meet our English language requirements. And, don’t worry If you don't meet our minimum English language requirements, as we offer a Pre-sessional English course.
Visas
To study with us in the UK, you might need a Student visa. Please check to see if this applies to you.
Please apply via UCAS using this course’s UCAS code P307.
Need help with your application? Check out our undergraduate application page.
Personal Statement
Find out how to make a an effective personal statement.
Interviews
You won't be required to interview for this course.
Fees
The fees below refer to the 2024/25. Fees for academic year 2025-26 TBC.
UK students1
Full-time students: £9,250
Part-time students: £77 per taught credit
1Course fees are subject to annual inflation so the total costs for part-time study are shown here as a guide.
For more information and to answer your frequently asked questions, please visit our undergraduate funding page.
International students2
Full-time students: £16,600
Part-time students: £138 per taught credit
2Course fees are subject to annual inflation so the total costs for part-time study are shown here as a guide.
For more information and to answer your frequently asked questions, please visit our undergraduate funding page.
The following course-related costs are included in the fees:
- A free electronic textbook for every module
- All printing and copying required for your study
- Self-service laptops available for loan for a maximum of 24 hours
- Audio-visual equipment available for loan, including digital stills cameras, digital video recorders, digital audio recorders
The following course-related costs are not included in the fees, and you may be required to purchase these to complete the course. The costs are approximate and may change due to changes in pricing at the retailer:
A memory card/ SD card (£35 approximately).
Speak directly with one of our Unibuddy student ambassadors
Unistats information
Discover Uni provides applicants with Unistats statistics about undergraduate life at Middlesex.
Please select 'see course data' on the following course option to view the full Unistats data for Biological Science.
We’ll carefully manage any future changes to courses, or the support and other services available to you, if these are necessary because of things like changes to government health and safety advice, or any changes to the law.
Any decisions will be taken in line with both external advice and the University’s Regulations which include information on this.
Our priority will always be to maintain academic standards and quality so that your learning outcomes are not affected by any adjustments that we may have to make.
At all times we’ll aim to keep you well informed of how we may need to respond to changing circumstances, and about support that we’ll provide to you.